Letter from the Editor


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Product Description

For those of us who grew up in the era of Pong and Atari home videogames, boy have we come a long way. Wii, which revolutionized home gaming — a innovative and great story on its own — and Xbox, PlayStation, etc., are graphically lifelike, entertaining, educational, and let’s face it addictive.
According to some recent statistics, more than half a billion ­people worldwide play computer and videogames at least an hour a day —183 million of them in the United States; 47% of gamers are women; and by 2015, 40% of global organizations will use gamification as the primary ­mechanism…